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Glanceable AR

Augmented Reality affords quick and easy access to information and assist with personal computing tasks. In this project, we proposed methods for information access of personal information in augmented reality. The first technique was a “head-glance” design where information could be accessed by turning or tilting the head up/down or left/right as seen in (b) below. The second technique we termed “gaze-summon” where eye-tracking determines when users look at a token to summon information. After a second of locked gaze, the token expands into the desired information, as seen in (c) above. We performed a mixed-methods dual-task decrement study with a baseline always-visible heads-up display technique (seen in (a)) to better understand the tradeoffs of these techniques.

My colleague Feiyu Lu was the lead on this project. I was on the design team for both the techniques and the dual-task decrement evaluation study. The study’s results were published at IEEE VR ’20 in Atlanta, Georgia.

Lu, F., Davari, S., Lisle, L., Li, Y., & Bowman, D. A. (2020, March). Glanceable AR: Evaluating Information Access Methods for Head-Worn Augmented Reality. In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (pp. 930-939). IEEE. DOI: https://doi.org/10.1109/VR46266.2020.00113